I'm now in the business of making books. I started out as a software developer, but a certain turn of events gave me an opportunity to work on book production. I'm grateful for that. There were plenty of challenges along the way, yet I put real effort into the work.
✍️Note
I've summarized a few things I hold dear:
- To expand my abilities.
- To form and own my thoughts and feelings.
- To leave behind my own words and sentiments.
- To act in ways that influence children, for better or worse.
- To make sure I get even with those who have tried to undermine me.
I'm putting this in writing here because there may come a time when I can no longer update this site.
A picture of summer festival from some time ago has appeared. I've forgotten where it was taken, and I also don't remember when. Upon closer inspection, I saw tha the file contained a date: July 28, 2023.
While working with various tasks in Emacs, there arise occasions when processing a URL becomes necessary. In this case, I encountered the need to URL-encode some text, so I decided to write Emacs Lisp for this purpose.
With the evolution of AI in recent years, various tools and services have emerged. As part of using these from Emacs, I previously implemented an Emacs extension to generate text using the OpenAI API. I still use it regularly, but it did not support image generation. However, the OpenAI API itself provides models and APIs for image generation. In this article, I will use that to further enrich my GNU Emacs experience.
Why am I addressing this issue?
OBS is a well-designed software that captures, composites, and distributes game screens. However, on a PC with low specs, running OBS while playing a game can result in a choppy screen. There are many ways to quickly remedy this, such as buying a new PC or installing a better GPU. But these things require money. And I am poor.
I am considering specifying windows and manipulating them on macOS. To do this, I researched how to list window IDs. When creating a program that operates using macOS features, implementing it in Objective-C or Swift is more straightforward since documentation is available on the official website.
🧸About Me